You will need a list of famous pairings such as salt and pepper, spaghetti and meatballs, Mickey and Minnie or hammer and nails. In picking your pairs it is important to consider what the girls would have heard of. Write each half of a piece of paper. Shuffle the papers. Then, without the girl seeing the paper, tape one paper to each girls back. The girls have to then mingle, asking each other yes or no questions about the name on their back. For example: “Am I a person?”, “Am I an object?”, “Am I blue?”. When they think they know who or what they are, they seek out their partner and sit down.
If you are looking for another source of Canada 150 content, you might want to check out the 2016 edition of the Alberta Arts Challenge. It contains 5 sections (Songs, Dance, Crafts, Creative and Drama). Younger branches have to do 3 sections. Older branches have a choice between completing 4 sections or running an arts event for a younger branch.
I’m putting the blog into hibernation for a few weeks while my family celebrates Christmas and New Years.
Whatever, your family may celebrate this time of year I hope you find joy.
On an unrelated note, if anyone has ideas they would like to share with the Guiding community but they don’t know how or don’t want to start their own blog please get in touch. One of my goals for 2017 is to find a few guest bloggers for when my own idea pile is running low. You might just have one idea you want to share or you might have dozens. Either way, give it some thought.
The only permanent rule in Calvinball is that you can never play it the same way twice!
—Calvin, Calvin and Hobbes
In the comic Calvin and Hobbes, the pair were often seen playing Calvinball. A game in which a variety of sporting equipment was used and the rules were never the same twice. You can reproduce this in your unit. This is ideally done in a big space. Give each patrol a selection of sporting equipment such as balls, hoops, skipping ropes, rackets etc. Give each patrol 15 min to agree to some rules for their game and then another 15 min to try their game out. Then have them share with the unit what went well and what they would change if they were to play again.