Our next stop with Zoe is in Brazil. In Brazil you once again have to complete four activities, (active, creative, cultural, guiding) and include options like making costumes for Carnival, learning to play Bamboo Bottle Cap Bounce, Samba Dancing and learning about Guides in Brazil.Detailed activity guide can be found here (member zone login may be required).
You can learn what Zoe did in Brazil from her Journal.
Crests are available from the Guide Store.
For this game you need a hula hoop (possibly more then one). All the girls stand in a circle with their hands held. The hoop is hanging between two girls. The goal is to have the hoop travel around the ring without letting go of hands. You can either play this in one big circle and time the girls, then challenge them to do it faster. Or you can play in patrols and see which patrol can do it fastest.
If you are going with one big circle you can have several hoops of different colours going around the circle at the same time. This keeps more girls involved..
If you are at a longer camp and want to make sure your girls get a good wash in at least once during camp, here is an idea to make it happen.
Mix a small amount of powdered tempera paint with liquid hand soap or dish soap. Have the girls change into swim suits. Put out a couple of different colours of body paints with sponges so they can decorate themselves with the paint. (This is when you will want to have your camera out at a safe distance). Be sure they decorate their arm pits. Then put out some buckets of warm wash water and/or send them to the showers (if available). Once they are no longer covered in colours you can be sure they are cleanish.
I first saw this back when Brownies still “flew” up to Guides, but it can still be used today.
All Sparks have a caterpillar made of construction paper. The first year sparks wave good-buy to the second year Sparks as they go behind a blanket. (The cocoon ) They are given butterfly wings to wear on their way to Brownies.
The Brownies had a plane made from a large cardboard box. They all sat in it together while they few up to Guides.
The Guides built rocket ships out of bristle board for their third year girls and they blasted off to Pathfinders with a count down.
The Pathfinders used coloured Christmas lights to create a “transport pad” like you’d find in Star Trek and beamed themselves to Rangers.
Zoe’s heading to France now that she is finished in Kenya. She continues to journal about her adventures there.
To complete your own French adventures you must complete four activities (active, creative, cultural, guiding) and including options like trying out tennis, making your own impressionist paintings, tasting french food, dressing in french fashion and learning about the differences between Guides in France and Canada. Detailed activity guide can be found here (member zone login may be required). Crests are available from the Guide Store.
This game is played in a circle. As play travels around the circle girls count “One, two”, when they get a number that contains a 3 or is a multiple of three, instead of counting they say either “flip” or “flop”. If they say “flip”, play continues in the same direction with the next number. If she says “flop” the redirection of play reverses.
Example of Play:
player 1: “one”
player 2: “two”
player 3: “flip”
player 4: “four”
player 5: “five”
player 6: “flop”
player 5: “seven”
player 4: “eight”
Please note: if playing with younger girls you can drop the multiple of 3 rule.